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Mike Williams wrote:
> texture {
> pigment {radial frequency 30
> colour_map{[0.1 rgb 1][0.1 rgbt <0,0,0,1>]}
> }
Just a little detail problem:
while this does what I am looking for in principle, there's one
problem: The line is not of constant width. The closer it gets to the
poles, the smaller it gets, like a slice of cake. Becomes highly visible
when the frequence gets lower, e.g. frequency 4
regards
Hadmut
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